Background.qml Example File

wave/Background.qml

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  import QtQuick 2.1 as QQ2
  import Qt3D.Core 2.0
  import Qt3D.Render 2.0
  import Qt3D.Extras 2.0

  Entity {
      id: root
      property real hue: 0.0
      property alias animateColors: hueAnim.running
      property Layer layer: null

      QQ2.NumberAnimation {
          id: hueAnim
          target: root
          property: "hue"
          from: 0.0; to: 1.0
          duration: 200000
          running: false
          loops: QQ2.Animation.Infinite
      }

      Entity {
          id: _private
          property color color1: Qt.hsla( (hue + 0.59) % 1, 0.53, 0.59 )
          property color color2: Qt.hsla( (hue + 0.59) % 1, 1.0, 0.15 )
      }

      components: [ layer, mesh, transform, material ]

      PlaneMesh {
          id: mesh
          width: 2.0
          height: 2.0
          meshResolution: Qt.size( 2, 2 )
      }

      Transform {
          id: transform
          // Rotate the plane so that it faces us
          rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 90)
      }

      Material {
          id: material
          effect: BackgroundEffect {}
          parameters: [
              Parameter { name: "color1"; value: Qt.vector3d( _private.color1.r, _private.color1.g, _private.color1.b ) },
              Parameter { name: "color2"; value: Qt.vector3d( _private.color2.r, _private.color2.g, _private.color2.b ) }
          ]
      }
  }