main.qml Example File

wireframe/main.qml

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  import QtQuick 2.1 as QQ2
  import Qt3D.Core 2.0
  import Qt3D.Render 2.0
  import Qt3D.Input 2.0
  import Qt3D.Extras 2.0

  Entity {
      id: root

      // Render from the mainCamera
      components: [
          RenderSettings {
              activeFrameGraph: ForwardRenderer {
                  id: renderer
                  camera: mainCamera
              }
          },
          // Event Source will be set by the Qt3DQuickWindow
          InputSettings { }
      ]

      BasicCamera {
          id: mainCamera
          position: Qt.vector3d( 0.0, 0.0, 15.0 )
      }

      FirstPersonCameraController { camera: mainCamera }

      WireframeMaterial {
          id: wireframeMaterial
          effect: WireframeEffect {}
          ambient: Qt.rgba( 0.2, 0.0, 0.0, 1.0 )
          diffuse: Qt.rgba( 0.8, 0.0, 0.0, 1.0 )

          QQ2.SequentialAnimation {
              loops: QQ2.Animation.Infinite
              running: true

              QQ2.NumberAnimation {
                  target: wireframeMaterial;
                  property: "lineWidth";
                  duration: 1000;
                  from: 0.8
                  to: 1.8
              }

              QQ2.NumberAnimation {
                  target: wireframeMaterial;
                  property: "lineWidth";
                  duration: 1000;
                  from: 1.8
                  to: 0.8
              }

              QQ2.PauseAnimation { duration: 1500 }
          }
      }

      TrefoilKnot {
          id: trefoilKnot
          material: wireframeMaterial
      }
  }