TrefoilKnot.qml Example File

wireframe/TrefoilKnot.qml

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  import Qt3D.Core 2.0
  import Qt3D.Render 2.0

  Entity {
      id: root

      property real x: 0.0
      property real y: 0.0
      property real z: 0.0
      property real scale: 1.0
      property real theta: 0.0
      property real phi: 0.0
      property Material material

      components: [ transform, mesh, root.material ]

      Transform {
          id: transform
          translation: Qt.vector3d(root.x, root.y, root.z)
          rotation: fromEulerAngles(theta, phi, 0)
          scale: root.scale
      }

      Mesh {
          id: mesh
          source: "assets/obj/trefoil.obj"
      }
  }