Qt 5.11
Qt Gamepad
C++ Classes
QGamepadManager
Qt 5.11.1 Reference Documentation
List of All Members for QGamepadManager
This is the complete list of members for
QGamepadManager
, including inherited members.
flags
GamepadAxes
enum
GamepadAxis
enum
GamepadButton
flags
GamepadButtons
axisConfigured
(int , QGamepadManager::GamepadAxis )
blockSignals
(bool )
buttonConfigured
(int , QGamepadManager::GamepadButton )
childEvent
(QChildEvent *)
children
() const
configurationCanceled
(int )
configureAxis
(int , QGamepadManager::GamepadAxis ) : bool
configureButton
(int , QGamepadManager::GamepadButton ) : bool
connect
(const QObject *, const char *, const QObject *, const char *, Qt::ConnectionType )
connect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &, Qt::ConnectionType )
connect
(const QObject *, const char *, const char *, Qt::ConnectionType ) const
connect
(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction , Qt::ConnectionType )
connect
(const QObject *, PointerToMemberFunction , Functor )
connect
(const QObject *, PointerToMemberFunction , const QObject *, Functor , Qt::ConnectionType )
connectNotify
(const QMetaMethod &)
connectedGamepads
() const : const QList<int>
connectedGamepadsChanged
()
customEvent
(QEvent *)
d_ptr
:
deleteLater
()
destroyed
(QObject *)
disconnect
(const QObject *, const char *, const QObject *, const char *)
disconnect
(const QObject *, const QMetaMethod &, const QObject *, const QMetaMethod &)
disconnect
(const QMetaObject::Connection &)
disconnect
(const char *, const QObject *, const char *) const
disconnect
(const QObject *, const char *) const
disconnect
(const QObject *, PointerToMemberFunction , const QObject *, PointerToMemberFunction )
disconnectNotify
(const QMetaMethod &)
dumpObjectInfo
() const
dumpObjectTree
() const
dynamicPropertyNames
() const
event
(QEvent *)
eventFilter
(QObject *, QEvent *)
findChild
(const QString &, Qt::FindChildOptions ) const
findChildren
(const QString &, Qt::FindChildOptions ) const
findChildren
(const QRegExp &, Qt::FindChildOptions ) const
findChildren
(const QRegularExpression &, Qt::FindChildOptions ) const
gamepadAxisEvent
(int , QGamepadManager::GamepadAxis , double )
gamepadButtonPressEvent
(int , QGamepadManager::GamepadButton , double )
gamepadButtonReleaseEvent
(int , QGamepadManager::GamepadButton )
gamepadConnected
(int )
gamepadDisconnected
(int )
gamepadName
(int ) const : QString
gamepadNameChanged
(int , const QString &)
inherits
(const char *) const
installEventFilter
(QObject *)
instance
() : QGamepadManager *
isConfigurationNeeded
(int ) const : bool
isGamepadConnected
(int ) const : bool
isSignalConnected
(const QMetaMethod &) const
isWidgetType
() const
isWindowType
() const
killTimer
(int )
metaObject
() const
metaObject
() const : const QMetaObject *
moveToThread
(QThread *)
objectName
() const
objectNameChanged
(const QString &)
parent
() const
property
(const char *) const
qt_metacall
(
QMetaObject::Call
,
int
,
void **
)
qt_metacall
(
QMetaObject::Call
,
int
,
void **
) : int
qt_metacast
(
const char *
)
qt_metacast
(
const char *
) : void *
receivers
(const char *) const
removeEventFilter
(QObject *)
resetConfiguration
(int )
sender
() const
senderSignalIndex
() const
setCancelConfigureButton
(int , QGamepadManager::GamepadButton ) : bool
setObjectName
(const QString &)
setParent
(QObject *)
setProperty
(const char *, const QVariant &)
setSettingsFile
(const QString &)
signalsBlocked
() const
startTimer
(int , Qt::TimerType )
startTimer
(std::chrono::milliseconds , Qt::TimerType )
staticMetaObject
:
staticMetaObject
: const QMetaObject
staticQtMetaObject
:
thread
() const
timerEvent
(QTimerEvent *)
tr
(const char *, const char *, int )
tr
(const char *, const char *, int ) : QString
trUtf8
(const char *, const char *, int ) : QString