Slider.qml Example File

multimedia/video/qmlvideofx/qml/qmlvideofx/Slider.qml

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  import QtQuick 2.1

  Rectangle {
      id: root
      color: "transparent"
      radius: 5
      property alias value: grip.value
      property color fillColor: "#14aaff"
      property real gripSize: 40
      property real gripTolerance: 3.0
      property real increment: 0.1
      property bool enabled: true

      Rectangle {
          id: slider
          anchors {
              left: parent.left
              right: parent.right
              verticalCenter: parent.verticalCenter
          }
          height: 10
          color: "transparent"

          BorderImage {
             id: sliderbarimage
             source: "qrc:/images/Slider_bar.png"
             anchors { fill: parent; margins: 1 }
             border.right: 5
             border.left: 5
          }
          Rectangle {
              height: parent.height -2
              anchors.left: parent.left
              anchors.right: grip.horizontalCenter
              color: root.fillColor
              radius: 3
              border.width: 1
              border.color: Qt.darker(color, 1.3)
              opacity: 0.8
          }
          Rectangle {
              id: grip
              property real value: 0.5
              x: (value * parent.width) - width/2
              anchors.verticalCenter: parent.verticalCenter
              width: root.gripTolerance * root.gripSize
              height: width
              radius: width/2
              color: "transparent"

              Image {
                  id: sliderhandleimage
                  source: "qrc:/images/Slider_handle.png"
                  anchors.centerIn: parent
              }

              MouseArea {
                  id: mouseArea
                  enabled: root.enabled
                  anchors.fill:  parent
                  drag {
                      target: grip
                      axis: Drag.XAxis
                      minimumX: -parent.width/2
                      maximumX: root.width - parent.width/2
                  }
                  onPositionChanged:  {
                      if (drag.active)
                          updatePosition()
                  }
                  onReleased: {
                      updatePosition()
                  }
                  function updatePosition() {
                      value = (grip.x + grip.width/2) / slider.width
                  }
              }
          }

      }
  }