Effect QML Type

The base class for effects in a Qt 3D scene. More...

Import Statement: import Qt3D.Render 2.0
Since: Qt 5.7
Instantiates: QEffect
Inherits:

Node

Properties

Detailed Description

The Effect type combines a set of techniques and parameters used by those techniques to produce a rendering effect for a material.

An Effect instance should be shared among several Material instances when possible.

A Parameter defined on an Effect is overridden by a QParameter (of the same name) defined in a Material, TechniqueFilter, RenderPassFilter.


  Effect {
      id: effect

      technique: [
          Technique {
              id: gl3Technique
              graphicsApiFilter {
                  api: GraphicsApiFilter.OpenGL
                  profile: GraphicsApiFilter.CoreProfile
                  majorVersion: 3
                  minorVersion: 1
              }
              renderPasses: [
                  RenderPass {
                      id: gl3Pass
                      shaderProgram: ShaderProgram {
                          ...
                      }
                  }
              ]
          }
      ]
  }

See also Material, Technique, and Parameter.

Property Documentation

parameters : list<Parameter>

Holds the list of parameters used by this effect. A parameter is used to set a corresponding uniform value in the shader used by this effect.


techniques : list<Technique>

Holds the list of techniques used by this effect.