ProximityFilter QML Type

Select entities which are within a distance threshold of a target entity. More...

Import Statement: import Qt3D.Render 2.0
Since: Qt 5.10
Instantiates: QProximityFilter
Inherits:

FrameGraphNode

Properties

Detailed Description

A ProximityFilter can be used to select entities to render when they are placed within a given distance threshold of another entity.


  import Qt3DRender 2.10
  ...
  RenderSetting {
      Viewport {
          CameraSelector {
              camera: mainCamera
              ProximityFilter {
                  entity: mainCamera
                  distanceThreshold: 50 // select entities within 50m metre radius of mainCamera
              }
          }
      }
  }

Property Documentation

distanceThreshold : real

Holds the distance to the target entity above which entities are filtered out.


entity : Entity

Holds the entity against which we should compare the distance to.