Scene3D QML Type

The Scene3D type is used to integrate a Qt3D scene into a QtQuick 2 scene. More...

Import Statement: import Qt3D.Scene3D 2.0
Inherits:

Item

Properties

Methods

Detailed Description

The Scene3D type renders a Qt3D scene, provided by an Entity, into a multisampled Framebuffer object. This object is later blitted into a non-multisampled Framebuffer object, which is then rendered with premultiplied alpha.

Property Documentation

aspects : list<string>


cameraAspectRatioMode : enumeration

ConstantDescription
Scene3D.AutomaticAspectRatioAutomatic aspect ratio.
Scene3D.UserAspectRatioUser defined aspect ratio.


[default] entity : Entity


hoverEnabled : bool

true if hover events are accepted.


multisample : bool

true if a multi-sample render buffer is in use.


Method Documentation

void setItemAreaAndDevicePixelRatio(size area, real devicePixelRatio)