QSpriteSheet Class

(Qt3DExtras::QSpriteSheet)

Properties

  • > : QVector<QSpriteSheetItem* const

Public Functions

QSpriteSheet(Qt3DCore::QNode *parent = nullptr)
virtual ~QSpriteSheet()
Qt3DExtras::QSpriteSheetItem *addSprite(int x, int y, int width, int height)
void addSprite(Qt3DExtras::QSpriteSheetItem *sprite)
void removeSprite(Qt3DExtras::QSpriteSheetItem *sprite)
QVector<Qt3DExtras::QSpriteSheetItem *> sprites() const

Public Slots

void setSprites(QVector<Qt3DExtras::QSpriteSheetItem *> sprites)

Signals

void spritesChanged(QVector<Qt3DExtras::QSpriteSheetItem *> sprites)

Additional Inherited Members

  • 1 public variable inherited from QObject
  • 10 static public members inherited from QObject
  • 2 protected functions inherited from Qt3DCore::QNode
  • 9 protected functions inherited from QObject
  • 2 protected variables inherited from QObject

Property Documentation

> : QVector<QSpriteSheetItem* const

Member Function Documentation

QSpriteSheet::QSpriteSheet(Qt3DCore::QNode *parent = nullptr)

Constructs a new QSpriteSheet instance with parent object parent.

[virtual] QSpriteSheet::~QSpriteSheet()

Destroys the instance of QSpriteSheet. The destructor is virtual.

Qt3DExtras::QSpriteSheetItem *QSpriteSheet::addSprite(int x, int y, int width, int height)

void QSpriteSheet::addSprite(Qt3DExtras::QSpriteSheetItem *sprite)

void QSpriteSheet::removeSprite(Qt3DExtras::QSpriteSheetItem *sprite)

[slot] void QSpriteSheet::setSprites(QVector<Qt3DExtras::QSpriteSheetItem *> sprites)

See also sprites().

QVector<Qt3DExtras::QSpriteSheetItem *> QSpriteSheet::sprites() const

See also setSprites().

[signal] void QSpriteSheet::spritesChanged(QVector<Qt3DExtras::QSpriteSheetItem *> sprites)