QSGTextureProvider Class

The QSGTextureProvider class encapsulates texture based entities in QML. More...

Header: #include <QSGTextureProvider>
qmake: QT += quick
Inherits: QObject

Public Functions

virtual QSGTexture *texture() const = 0
  • 34 public functions inherited from QObject

Signals

Additional Inherited Members

  • 1 property inherited from QObject
  • 1 public slot inherited from QObject
  • 1 public variable inherited from QObject
  • 10 static public members inherited from QObject
  • 9 protected functions inherited from QObject
  • 2 protected variables inherited from QObject

Detailed Description

The QSGTextureProvider class encapsulates texture based entities in QML.

The QSGTextureProvider lives primarily in the scene graph rendering thread.

See also Scene Graph - Two Texture Providers.

Member Function Documentation

[pure virtual] QSGTexture *QSGTextureProvider::texture() const

Returns a pointer to the texture object.

[signal] void QSGTextureProvider::textureChanged()

This signal is emitted when the texture changes.